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3do_gen_ingots_slvr.3do
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Text File
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1999-11-15
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7KB
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159 lines
# MODEL 'gen_ingots_slvr.3do' created from 'H:\Amodelx\gen_ingots_slvr.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:ingot_slvr_top.MAT
1:ingot_slvr_end.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.004000
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.004000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME INGOT_SLVR
RADIUS 0.021260
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 12
# num: x: y: z: i:
0: -0.020000 -0.006000 -0.004000 0.000000 0.000000 0.000000 1.000000
1: 0.000000 -0.006000 -0.004000 0.000000 0.000000 0.000000 1.000000
2: -0.020000 0.006000 -0.004000 0.000000 0.000000 0.000000 1.000000
3: 0.000000 0.006000 -0.004000 0.000000 0.000000 0.000000 1.000000
4: -0.018000 -0.004000 0.004000 0.000000 0.000000 0.000000 1.000000
5: 0.000000 -0.004000 0.004000 0.000000 0.000000 0.000000 1.000000
6: -0.018000 0.004000 0.004000 0.000000 0.000000 0.000000 1.000000
7: 0.000000 0.004000 0.004000 0.000000 0.000000 0.000000 1.000000
8: 0.020000 -0.006000 -0.004000 0.000000 0.000000 0.000000 1.000000
9: 0.020000 0.006000 -0.004000 0.000000 0.000000 0.000000 1.000000
10: 0.018000 -0.004000 0.004000 0.000000 0.000000 0.000000 1.000000
11: 0.018000 0.004000 0.004000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 13
0: 0.987805 0.000000
1: 0.987805 0.000000
2: 0.012195 0.000000
3: 0.012195 -0.500000
4: 0.987805 -0.500000
5: 0.987805 -0.500000
6: 0.012195 -0.500000
7: 0.012195 -1.000000
8: 0.987805 -1.000000
9: 1.100000 -0.000500
10: -0.100000 -0.000500
11: 0.900000 -0.999501
12: 0.100000 -0.999501
VERTEX NORMALS
# num: x: y: z:
0: -0.385754 -0.771507 -0.505936
1: 0.000000 -0.788205 -0.615412
2: -0.887458 0.443729 -0.124589
3: 0.000000 0.788205 -0.615412
4: -0.556742 -0.278371 0.782655
5: 0.000000 -0.794096 0.607792
6: -0.349831 0.699662 0.622970
7: 0.000000 0.397048 0.917798
8: 0.385754 -0.771507 -0.505936
9: 0.887458 0.443729 -0.124589
10: 0.556742 -0.278371 0.782654
11: 0.349831 0.699662 0.622970
FACES 20
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 2, 1 3, 2
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 2 1, 2 0, 0
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 1, 2 5, 3
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 3 4, 4 0, 0
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 2 2, 1 6, 5
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 5 7, 6 3, 2
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 4, 4 5, 6 7, 7
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 7, 7 6, 8 4, 4
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 6 10, 4 7, 7
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 11, 8 7, 7 10, 4
10: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 9, 1 8, 0 3, 2
11: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 2 3, 2 8, 0
12: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 2 8, 0 5, 3
13: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 10, 4 5, 3 8, 0
14: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 9, 1 3, 2 11, 5
15: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 7, 6 11, 5 3, 2
16: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 8, 9 9, 10 10, 11
17: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 11, 12 10, 11 9, 10
18: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 2, 10 0, 9 4, 11
19: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 4, 11 6, 12 2, 10
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.000000 -1.000000
1: 0.000000 0.000000 -1.000000
2: 0.000000 -0.970143 0.242536
3: 0.000000 -0.970143 0.242536
4: 0.000000 0.970143 0.242536
5: 0.000000 0.970143 0.242536
6: 0.000000 0.000000 1.000000
7: 0.000000 0.000000 1.000000
8: 0.000000 0.000000 1.000000
9: 0.000000 0.000000 1.000000
10: 0.000000 0.000000 -1.000000
11: 0.000000 0.000000 -1.000000
12: 0.000000 -0.970143 0.242536
13: 0.000000 -0.970142 0.242536
14: 0.000000 0.970142 0.242536
15: 0.000000 0.970143 0.242536
16: 0.970143 0.000000 0.242535
17: 0.970143 0.000000 0.242535
18: -0.970143 0.000000 0.242535
19: -0.970143 0.000000 0.242535
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 INGOT_SLVR